My father just made my day.
We were watching an episode of Cash Cab and betting on whether a group of girls would be booted. The final question ( and nail in the coffin) pertained to Kurt Vonnegut and more to the point the answer was his novel, Slaughter House Five.
My father insists that no girl would read a book called "Slaughter House Five" and that is why they got it wrong. I said "No, it was a fair question because Vonnegut was one of the most important writers of the twentieth century...wait... I'm not having a conversation about literature with you."
He continued to insist that the title was the reason for the girls ejection. "Do you even know what the book is about? Do you even know who Kurt Vonnegut is?"
"Yeah," He said, "Rodney introduced me to him."
We laughed. "Well have you read anything of his?"
"I know he wrote Fahrenheit 451!"
"That was Ray Bradbury."
"Eh, what-do-I-know?"
The science of art through the art of science.
Wednesday, April 7, 2010
Tuesday, January 19, 2010
Freedom Train
I hear that freedom train a commin’ round the bend…
New Job!
New outlook!
New future!
New…book!
After much anticipation my copy of the Adventures of Johnny Bunko: The
Last Career Guide You’ll Ever Need had finally arrived…..and then I finished it. I guess that is the problem with manga…you can get through it very quickly.
I was genuinely surprised to see the entire book was in manga. I would have figured that it would have been more like a career strategy guide with bits of manga scattered throughout to keep our generation’s 22 second attention spans in check.
By no means was it a short book, concise is a better word, its length was appropriate and it kept me interested throughout. The lessons learned were not something that needed to be memorized, highlighted or crammed; they existed merely to be an introspective and retrospective method of achieving personal and professional zen. It’s six lessons are well thought out and inspire actions based on achievements in a career and happiness.
Stop by the artist’s blog to check out some nifty stuff.
Edit: I just noticed the shopped computer behind him has a missing corner. Ha!
New Job!
New outlook!
New future!
New…book!
After much anticipation my copy of the Adventures of Johnny Bunko: The
I was genuinely surprised to see the entire book was in manga. I would have figured that it would have been more like a career strategy guide with bits of manga scattered throughout to keep our generation’s 22 second attention spans in check.
By no means was it a short book, concise is a better word, its length was appropriate and it kept me interested throughout. The lessons learned were not something that needed to be memorized, highlighted or crammed; they existed merely to be an introspective and retrospective method of achieving personal and professional zen. It’s six lessons are well thought out and inspire actions based on achievements in a career and happiness.
Stop by the artist’s blog to check out some nifty stuff.
Edit: I just noticed the shopped computer behind him has a missing corner. Ha!
Sunday, January 17, 2010
New Dev Art Account
The new Deviant Art account is up as promised...
http://faolun.deviantart.com/
I posted things in it I put in my portfolio for school... tell me what you think.
Edit: I've also added a nifty new gadget that will show you recent works. Also clicking the eyelash pic will take you there as well.
http://faolun.deviantart.com/
I posted things in it I put in my portfolio for school... tell me what you think.
Edit: I've also added a nifty new gadget that will show you recent works. Also clicking the eyelash pic will take you there as well.
Cleaning House
I recently came back to the blog here. I made sure to eliminate all those pesky Youtube vids that I posted on here in the past. You know... the ones that had nothing to do with anything. If I feel like posting them, I will be posting them at the bottom of the post in the form of links as opposed to embedded windows (that is unless it is uniquely important to whatever I am talking about).
In new News...
- I've made an application to Kutztown University's Commercial Design department. I look to attend there in the fall.
- I'm going to attempt to make a new Deviant Art site for my new works; I'll post a link on here when I complete it.
- I've been running a Steam Punk 4th Edition Dungeons and Dragons campaign. My players have no healers or controllers, so if you want in, let me know.
Monday, May 11, 2009
Eve Online
Yet again I feel the need to explore various other avenues that would increase my chances of finding social outlets other than work or the occasional meeting with friends to play Resident Evil 5 or Arkham Horror. I enjoyed Star Wars Galaxies immensely, even after their lousy patches and failed promises. I lived for the space combat. Spotting the abundance of well placed ads in Eve Online's internet flood attacks, I signed up and downloaded their fourteen day trial.
I didn't need fourteen days, I needed three hours. I would have hung up sooner if the tutorial wasn't as long as it was. The game is loaded with more crap than a honeypot at Crystal Lake Campground. If you haven't seen it yet, I highly recommend viewing Yahtzee's views of it. It isn't so much that it is a bad game, it just boring and I have no idea what to do to have fun in it. Once again I have found a game that relies on the nerd's best friend, math. If "x" is greater than "y", "x" will destroy "y" in 10 turns. I though I would be plugging in the joystick and going to town on larger ships, showing that the underdog has the skills to come out on top. Once again I have been denied the dust encrusted interface device that has helped me destroy more Star Destroyers than Rogue Squadron. I am left right clicking on a target and spinning around them like some drunken figure eight skating comet until I've shot enough autocannon to make them bleed fire. It's actually very lucky I won those two times, I never could tell how much (if any) damage I was taking.
I sit uncomfortably knowing that I spent all that time writing down and memorizing useless controls and facts about the game world. It is now a fully formed benign tumor of useless information that is inevitably going to keep me learning any newer and useful information.
Pros... I guess I could say the ships and objects were beautifully crafted and the music was great.
I didn't need fourteen days, I needed three hours. I would have hung up sooner if the tutorial wasn't as long as it was. The game is loaded with more crap than a honeypot at Crystal Lake Campground. If you haven't seen it yet, I highly recommend viewing Yahtzee's views of it. It isn't so much that it is a bad game, it just boring and I have no idea what to do to have fun in it. Once again I have found a game that relies on the nerd's best friend, math. If "x" is greater than "y", "x" will destroy "y" in 10 turns. I though I would be plugging in the joystick and going to town on larger ships, showing that the underdog has the skills to come out on top. Once again I have been denied the dust encrusted interface device that has helped me destroy more Star Destroyers than Rogue Squadron. I am left right clicking on a target and spinning around them like some drunken figure eight skating comet until I've shot enough autocannon to make them bleed fire. It's actually very lucky I won those two times, I never could tell how much (if any) damage I was taking.
I sit uncomfortably knowing that I spent all that time writing down and memorizing useless controls and facts about the game world. It is now a fully formed benign tumor of useless information that is inevitably going to keep me learning any newer and useful information.
Pros... I guess I could say the ships and objects were beautifully crafted and the music was great.
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